21 years, 2 months ago
Highlights
On secound thought those weightfactors are just amplitudes of noise functions so it doesn't matter if it starts with 1 or 0.5. You should just tweak starting value based on…
21 years, 2 months ago
21 years, 2 months ago
Hi, I was going to use SSE instructions in my procedural sky using MSVC2003 intrinsics: ... int CFloatUtils::mulOP2(float* op1, float op2, float* d, int size) { register int cnt…
21 years, 3 months ago
Hello, I've just downloaded dxsdk_dec2004.exe (not latest because I work on win2000) and I'm trying to compile ProceduralCloudDemo from Game Programming Games II in debug c…
21 years, 3 months ago
hello I have a class with static const attributes, for example: class foo { public: static const DWORD bar; } const DWORD foo::bar = 1; and now I want to use this constant in sw…
21 years, 4 months ago
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See all in DiscussionsOn secound thought those weightfactors are just amplitudes of noise functions so it doesn't matter if it starts with 1 …
21 years, 2 months ago
The weightfactors of the layers should be:11/21/4...take a look here:http://freespace.virgin.net/hugo.elias/models/m_clouds.htmand here (especially part about persistance):http://freespace.virgin.net/
21 years, 2 months ago
If someone is using kernel-level debugger like SoftIce with additions/patches then there is no way to stop him from peaking …
21 years, 2 months ago