18 years, 6 months ago
Highlights
18 years, 6 months ago
// Here's my constants#define PI 3.1415926535897932384626433832795int SCREEN_WIDTH = 800;int SCREEN_HEIGHT = 600;int HEX_WIDTH = 128;int HEX_HEIGHT = 110;double HEX_SIDE = floor…
18 years, 6 months ago
Hello, I'm trying to come up with the standard size of a hexagon in my hexagon tile map. I'm having extreme difficulty for some odd reason. Do most developers use irregular hexa…
18 years, 6 months ago
Hey all, I was hoping I could impose on you guys for some advice. I'm looking to build a few new systems for testing and I am not up to par on what's 'good' now-a-days…
20 years, 11 months ago
Sorry ahead of time if I am not fully able to articulate what it is I am shooting for. I am creating a rather simple GUI system where I would like to have a base GUI manager tha…
21 years, 7 months ago
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See all in Discussions// Here's my constants#define PI 3.1415926535897932384626433832795int SCREEN_WIDTH = 800;int SCREEN_HEIGHT = 600;int HEX_WIDTH = 128;int HEX_HEIGHT = 110;double HEX_SIDE = …
18 years, 6 months ago
Is it then feasible to use a perfect hexagon, and when it comes time to apply the math, simply round …
18 years, 6 months ago
Hello, I'm trying to come up with the standard size of a hexagon in my hexagon tile map. I'm having …
18 years, 6 months ago