20 years, 1 month ago
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20 years, 1 month ago
Im running on a geforce 6800 so it is not an ATI card.Running against the reference rasterizer is a good idé. I have never tried that since it is so damn slow but in this c…
20 years, 1 month ago
I am doing a simulation with a massive crowd rendering 2000 animated agents. I started by using a method that used one draw call par agent that is 2000 draw calls per frame…
19 years, 11 months ago
I have a problem with nvidias NVPerfSDK I hope someone can help me with, this was the best forum I found. The problem is about the gpu_idle counter and it sums up to this: I hav…
19 years, 11 months ago
I have a problem with serius rendering artifacts when my application runs with the direct3d debug runtime. The artifacts are probobly VS related because I get strange polygones…
20 years, 1 month ago
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See all in DiscussionsI am doing a simulation with a massive crowd rendering 2000 animated agents. I started by using a method that …
19 years, 11 months ago
I have a problem with nvidias NVPerfSDK I hope someone can help me with, this was the best forum I …
19 years, 11 months ago
Im running on a geforce 6800 so it is not an ATI card.Running against the reference rasterizer is a good …
20 years, 1 month ago