21 years ago
Highlights
Quote:Original post by sirobIs that light scattering in the terrain and sky? It looks cool! :).Yep, sure is ;) The linked screen shots are a little over-exagerated, but they loo…
21 years ago
21 years, 1 month ago
Hi, I've been looking through the sdk documentation trying to see if there is a way to abstract the process of geting variable handles through either semantics or annotations. I…
21 years, 3 months ago
Hey, I've been working on a simulating a water model with shaders (waves/fresnel/reflection/refractions and simple normal mapping) for a little bit now and have started try…
21 years, 5 months ago
hey, I am trying to finish building my particle engine that I have been working on for a little bit now and I am having some problems with my colors just randomly changing…
22 years ago
Latest Activity
See all in DiscussionsQuote:Original post by sirobIs that light scattering in the terrain and sky? It looks cool! :).Yep, sure is ;) The …
21 years ago
One way that I get some decent looking heightmaps is to use the Render-> Clouds/Difference Clouds with photoshop. Depending on …
21 years, 1 month ago
oooh, I must have missed that function. many thanks :)
21 years, 3 months ago