22 years ago
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22 years ago
22 years ago
Hi guys, I'm trying to read the depth buffer and place that information in an array like this: GLfloat *depthBuff = new float[RESX*RESY]; glReadPixels(0,0, RESX,RESY, GL_DEPTH_C…
22 years ago
Hi! I have a small problem. I hope someone can help me. I'd like to know the number of pixel a polygon has moved. Here's the picture I have a camera with a 45 degrees field of v…
22 years ago
Hello guys, I'd like to code that technique for a project: http://graphics.stanford.edu/papers/shadows/ the first one called Layered attenuation map. First, I'd like to kno…
22 years ago
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See all in DiscussionsYeah, I noticed the memory leak!A few people tried it out too and it works fine for them. But I …
22 years ago
Could anyone post a link to a source that works fine and get the right values from the depth buffer? …
22 years ago
It's pretty simple.Camera initglMatrixMode ( GL_PROJECTION ); // Select The Projection Matrix glLoadIdentity ( ); // Reset The Projection Matrix …
22 years ago