18 years, 7 months ago
Highlights
I can see at least one thing that looks suspicious with your call to D3DX10CreateFont() You are specifying the width to be 0. Here is a sample call I have made which I know…
18 years, 7 months ago
21 years, 11 months ago
Hello there everyone. I am loading a .x file that is on the order of 12k tri's, when it loads in the Mesh Viewer from the SDK i am getting about 55-60 fps, but when i load…
21 years, 11 months ago
Im using VS.NET 2k2 with the 9.0b SDK, and I'm trying to port my program so that someone who doesn't have the SDK can use it. The program crashes the minute i try to bring it up…
22 years ago
So I have recently gotten back into DX programming, and was brought to a halt for about 10 mins by an unresolved external symbol linker error telling me basically that nothing w…
22 years ago
Latest Activity
See all in DiscussionsI can see at least one thing that looks suspicious with your call to D3DX10CreateFont() You are specifying the width …
18 years, 7 months ago
Awseome, it works fantastic now. I know that cache misses are horrible for computing, but it is hard to believe …
21 years, 11 months ago
Hello there everyone. I am loading a .x file that is on the order of 12k tri's, when it loads …
21 years, 11 months ago