21 years, 11 months ago
Highlights
Well, hello again!I've found one more way:void RenderDirectShow(IDirect3DTexture9 *tex_video){ long BufferSize = NULL; AM_MEDIA_TYPE mt; D3DSURFACE_DESC d3dsd; REFTIME cp,…
21 years, 11 months ago
21 years, 11 months ago
Hello , guys! That's me again!At the now moment I've solved some problems but another problems arised.. :(Now I'm gettin' Sample Grabber buffer data, rotating it up side down by…
21 years, 11 months ago
22 years ago
22 years ago
Latest Activity
See all in DiscussionsWell, hello again!I've found one more way:void RenderDirectShow(IDirect3DTexture9 *tex_video){ long BufferSize = NULL; AM_MEDIA_TYPE mt; D3DSURFACE_DESC d3dsd; REFTIME cp, st; …
21 years, 11 months ago
Hello , guys! That's me again!At the now moment I've solved some problems but another problems arised.. :(Now I'm gettin' …
21 years, 11 months ago
Here is what I'm doing:IDirect3DTexture9 *g_pTexture;IGraphBuilder *pGB;IMediaControl *pMC;IMediaPosition *pMP;IMediaEvent *pME;AM_MEDIA_TYPE mt;IBaseFilter *pBF, *pGrabberBase, *pNullRenderer;ISample
22 years ago