21 years, 8 months ago
Highlights
I prefere working with Structs myself. I find them to be more effeciant ways of managing data rather than Classes. Although Classes do have their uses (like when working in a gr…
21 years, 8 months ago
21 years, 10 months ago
Hello again! I've decided to document what makes certain games carefree, and to do this I am going to use Breath of Fire 3 as my example. @Graphics: Graphics are important when…
21 years, 10 months ago
Hello, I've been working on getting a tile engine working and have wondered how I would get the current tile x,y. I'm working with 64x64 square tiles, but tile size doesn't…
21 years, 10 months ago
Well, I don't know how to, but here goes: If all of your tiles are 32x32 and you wanted to move a sprite up the y axis, would you simply move the sprite up 32 pixels? I know abo…
21 years, 10 months ago
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See all in DiscussionsI prefere working with Structs myself. I find them to be more effeciant ways of managing data rather than Classes. …
21 years, 8 months ago
I was more interested in getting a npc's x,y position in tiles rather than pixels, but I suppose I'll nead …
21 years, 10 months ago
Thank you all for your responses! :)
21 years, 10 months ago