22 years ago
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Quote:Original post by jykThe upper notation is just shorthand for a 4x4 matrix whose upper left elements are a 3x3 rotation matrix. So just expand it out to:*** Source Snippet…
22 years ago
22 years ago
Im writing a raytracer. I keep an array that corresponds to screensize which contains all my pixel data, e.g. glfloat image[WIDTH][HEIGHT][3]; // where 3 contains rgb values Onc…
21 years, 10 months ago
Im trying to learn about Ray Tracing and so far Im having no luck writing a simple ray tracer of my own. I learn best by tracing source code of other progrms but all the example…
21 years, 10 months ago
Im implementing a software Z-Buffer in my rather simple Rasterizer. The problem is that when all projection and rotations are performed it is, of course, only on indiv…
21 years, 11 months ago
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See all in DiscussionsIm writing a raytracer. I keep an array that corresponds to screensize which contains all my pixel data, e.g. glfloat …
21 years, 10 months ago
Im trying to learn about Ray Tracing and so far Im having no luck writing a simple ray tracer of …
21 years, 10 months ago
Im implementing a software Z-Buffer in my rather simple Rasterizer. The problem is that when all projection and rotations are …
21 years, 11 months ago