21 years, 5 months ago
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21 years, 5 months ago
Quote:Original post by fireyeWhat is hyperbolic geometry? A geometry based on curves, not lines?Not that "normal" geometry deals only with straight lines, of course!
21 years, 5 months ago
I am working on my rendering engine, and I am trying to figure out how to handle translucent polygons. I don't know whether this would be better asked in the OpenGL forum,…
21 years, 11 months ago
Quote:Original post by higherspeedI want a game with hyperbolic geometry damn it!What is hyperbolic geometry? A geometry based on curves, not lines?
21 years, 5 months ago
21 years, 5 months ago
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See all in DiscussionsQuote:Original post by fireyeWhat is hyperbolic geometry? A geometry based on curves, not lines?Not that "normal" geometry deals only with …
21 years, 5 months ago
Quote:Original post by higherspeedI want a game with hyperbolic geometry damn it!What is hyperbolic geometry? A geometry based on curves, …
21 years, 5 months ago
Quote:Original post by spyderweb...So really what I want to find out is which solution is better.. using the matrices(1st function) …
21 years, 5 months ago