19 years, 7 months ago
Highlights
If you're applying an impulse you are, in effect, assuming your collisions have 0 time. Impulses are apllied instead of forces, as forces only slightly affect velocity. An…
19 years, 7 months ago
19 years, 7 months ago
I did some searching but couldn't find anything on this. I'm trying to do some basic physics stuff. I've got sphere/sphere collisions done (frictionless, can't be with maki…
19 years, 7 months ago
I remember doing shadows in OpenGL and they were reasonably easy to Render, but in D3D they're a nightmare. I'm a relative newbie to the whole D3D coding thing (it's part of my…
21 years, 11 months ago
What's the code you're using? We'd probably need to see that before we find out what's going on here.
19 years, 7 months ago
Latest Activity
See all in DiscussionsIf you're applying an impulse you are, in effect, assuming your collisions have 0 time. Impulses are apllied instead of …
19 years, 7 months ago
What's the code you're using? We'd probably need to see that before we find out what's going on here.
19 years, 7 months ago
Quote:Original post by Bob JanovaThat's the book I had open to attempt to answer your question ;)Hah.Look at pages 98 …
19 years, 7 months ago