Hi! I have been a VC++ developer for quite some time, and recently tried compiling some stuff on Linux. now i've stumbled across a strange compile error (using GCC 3.3.5):…
20 years, 11 months ago
Hi! I have been a VC++ developer for quite some time, and recently tried compiling some stuff on Linux. now i've stumbled across a strange compile error (using GCC 3.3.5):…
20 years, 11 months ago
21 years, 4 months ago
I dont need a custom-rendered GUI library (like CrazyEddie which is very nice indeed :), but a platform abstraction of gui capabilities. are there viable freeware solutions to a…
21 years, 4 months ago
Hi! I've played around with mesh LOD (edge-collapse), and it works out quite fine. but the problem is that all the models it should work with are bumpmapped. Of course those nor…
21 years, 2 months ago
Hi! I'm looking for a platform-independent (at least win & mac) C++ GUI library. What i'd like to have is a nice OO API and no need to worry about GUI element layout issues …
21 years, 4 months ago
Hi! I need routines for boolean mesh operations (union, subtraction, intersection). Now I don't want to reinvent the wheel and figured there might be some source snippets (in C+…
21 years, 8 months ago
Hi! I have been a VC++ developer for quite some time, and recently tried compiling some stuff on Linux. now …
20 years, 11 months ago
Hi! I've played around with mesh LOD (edge-collapse), and it works out quite fine. but the problem is that all …
21 years, 2 months ago
I dont need a custom-rendered GUI library (like CrazyEddie which is very nice indeed :), but a platform abstraction of …
21 years, 4 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more