21 years, 11 months ago
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21 years, 11 months ago
21 years, 11 months ago
Hi, I've been playing with vertex shaders a bit recently. Although I've got the shader itself to work fine, I have a more annoying problem. My card is a Geforce 2 (thus has no h…
21 years, 11 months ago
21 years, 11 months ago
An FVF (flexible vertex flag) identifies what data a vertex contains. So if you have ( D3DFVF_XYZ | D3DFVF_NORMAL) then you have a struct similar to this: typedef struct { float…
21 years, 11 months ago
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See all in DiscussionsAn FVF (flexible vertex flag) identifies what data a vertex contains. So if you have ( D3DFVF_XYZ | D3DFVF_NORMAL) then …
21 years, 11 months ago
Does this work? if(pMesh != NULL) { pMesh->Release(); pMesh = NULL; }I had the same problem, but doing this seems …
21 years, 11 months ago
To fill out the vertex buffer, you need to do this:1. Lock the whole vertex buffer, since you're going to …
21 years, 11 months ago