hi we have a 3rd person view mini game to do, and were reaserching on ways on how to render the scene/city? a) is it a big mesh implemented using OCTREE? and culled whโฆ
19ย years, 11ย months ago
hi we have a 3rd person view mini game to do, and were reaserching on ways on how to render the scene/city? a) is it a big mesh implemented using OCTREE? and culled whโฆ
19ย years, 11ย months ago
20ย years, 8ย months ago
ah ok .. can you post sa screnshots?
20ย years, 8ย months ago
20ย years, 8ย months ago
were planning to use dx in our project and i understand that there is already a 3D format supported for dx which is the X format. is this good in big real-time games? what otherโฆ
20ย years, 8ย months ago
guys, where can i find a simple terrain engine in dx? with the following specs - implemented using anykind of LOD (GMM,Quadtree,Chunked) - textured with high detail(eg. textureโฆ
20ย years, 8ย months ago
hi we have a 3rd person view mini game to do, and were reaserching on ways on how to render โฆ
19ย years, 11ย months ago
ah ok .. can you post sa screnshots?
20ย years, 8ย months ago
@subi thanks but i already have a sample similar to that one a single texture stretched over the entire terrain โฆ
20ย years, 8ย months ago
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