I’m using D3DXUVAtlasCreate to spread the polygons of a model in a texture in a way that each of them have unique texture coordinates. As you know, this function requires as an…
19 years, 5 months ago
I’m using D3DXUVAtlasCreate to spread the polygons of a model in a texture in a way that each of them have unique texture coordinates. As you know, this function requires as an…
19 years, 5 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more