21 years, 6 months ago
Highlights
Hi,The SV_PopXXX routines return the value from the top of the stack. After the call, the stack level will be decremented. In the case of SV_PopString, it returns a string point…
21 years, 6 months ago
21 years, 6 months ago
GameVision SDK is a 2D rendering API for PC's running Microsoft Windows®. This release is aimed specifically at Direct3D with 3D hardware. The GameVision SDK is feature complete…
21 years, 6 months ago
[About] ScriptVision, a simple, yet elegant API for Lua. Any language that supports standard WIN32 DLLs can be used. Also, ScriptVision can work seamlessly with various syntax h…
21 years, 7 months ago
GameVision SDK 2005, a 2D rendering API for PC's running Microsoft Windows. This release is aimed specifically at Direct3D with 3D hardware. GVSDK is feature complete and can ea…
21 years, 8 months ago
Latest Activity
See all in DiscussionsGameVision SDK is a 2D rendering API for PC's running Microsoft Windows®. This release is aimed specifically at Direct3D with …
21 years, 6 months ago
Hi,The SV_PopXXX routines return the value from the top of the stack. After the call, the stack level will be …
21 years, 6 months ago
The next version of ScriptVision will support saving/loading compiled scripts, via the SV_Compile routine.Prototypes:SV_Compile(SV_Char *aInPath, SV_Char *aOutPath); // c/c++SV_Compile(aInPath, aOutPa
21 years, 6 months ago