15ย years ago
Highlights
Community contributions featuredthanks mate seems to be working fine now
15ย years ago
Hi guys i am kinda confused, i have a list of entities which i sort on the z plane (mimic games like final fight depth) i have a IComparer function like this class CEntityComparโฆ
15ย years ago
15ย years, 10ย months ago
Hi i am trying to make a scrolling beat em in xna, like streets of rage and was wondering how would i use vector 2 to have the z position aswell. For example i need both 3 axisโฆ
15ย years, 10ย months ago
Hi guys i have 2 methods to move my sprite, moveX and moveZ. What i want to do is move my enemy sprites around a target using moveX and moveZ which just increments the x or z poโฆ
16ย years, 5ย months ago
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See all in Discussionsthanks mate seems to be working fine now
15ย years ago
Hi guys i am kinda confused, i have a list of entities which i sort on the z plane (mimic โฆ
15ย years ago
this workspublic void Draw(SpriteBatch batch) { vectorContainer.X = position.X; vectorContainer.Y = position.Y + position.Z; zLayer = (position.Z/1000); batch.Draw(sprites[currentFrame], vectorContain
15ย years, 10ย months ago