Hello, everyone. Are there any method that can use Direct 3D Shaders in a graphic engine without shader support? This engine doesn't provide shader support,and it does not let u…
21 years, 1 month ago
Hello, everyone. Are there any method that can use Direct 3D Shaders in a graphic engine without shader support? This engine doesn't provide shader support,and it does not let u…
21 years, 1 month ago
21 years, 11 months ago
21 years, 11 months ago
21 years, 11 months ago
Hello, everyone^^ I am implementing my graphic program and it seems to have a serious bug with C++ STL vector. I declared a vector<Vertex> ActiveVertexList in a class and…
21 years, 11 months ago
To ajas95:Yes!! You are right!!Because of Mesh's Destructor,Mesh.VTree.Parent has been released.although MyVDPM have't been destructed at the return expression,but MyVDPM.VTree.…
21 years, 11 months ago
Hello, everyone. Are there any method that can use Direct 3D Shaders in a graphic engine without shader support? This …
21 years, 1 month ago
To ajas95:Yes!! You are right!!Because of Mesh's Destructor,Mesh.VTree.Parent has been released.although MyVDPM have't been destructed at the return expression,but MyVDPM.VTree.Parent(which …
21 years, 11 months ago
http://www.cis.nctu.edu.tw/~is90055/PMesh.zipThis is .zip version of the code.
21 years, 11 months ago
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