Hi, I am developing effects for a video editor. I have a situation where within the framework I'm using, every call of the Frameprocessor spawns a new OpenGL thread(i have a glo…
21 years, 10 months ago
Hi, I am developing effects for a video editor. I have a situation where within the framework I'm using, every call of the Frameprocessor spawns a new OpenGL thread(i have a glo…
21 years, 10 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more