21 years, 11 months ago
Highlights
21 years, 11 months ago
Yep, that did it. As soon as I did that, I also changed BltFast to Blt, so I could stretch my 800x600 surface to the 1024x768 resolution. Thanks for the help!
21 years, 11 months ago
I'm making a pocket tanks type game, and I'm working on drawing the cannon. I'm using the math for a circle around the center point of the tank, and I can find the coordina…
21 years, 10 months ago
I know there's a way to rotate 2D textures in Direct3D, but thus far I've my project written using DirectDraw and I was curious as to if there was a way to rotate a texture in D…
21 years, 10 months ago
I've gotten DirectX to initalize without any errors, and the creation of my primary surface. Now, after I load a bitmap into my background surface, and I try to blit my backgrou…
21 years, 11 months ago
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See all in DiscussionsI'm making a pocket tanks type game, and I'm working on drawing the cannon. I'm using the math for a …
21 years, 10 months ago
I know there's a way to rotate 2D textures in Direct3D, but thus far I've my project written using DirectDraw …
21 years, 10 months ago
Yep, that did it. As soon as I did that, I also changed BltFast to Blt, so I could stretch …
21 years, 11 months ago