8ย years, 2ย months ago
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Community contributions featuredhit proxy rendering (i think thats what its called) works well, but there's also the stream output stage which you can pipe back out geometry that was created in the pipeline ifโฆ
8ย years, 2ย months ago
8ย years, 2ย months ago
What were your findings using a graphics debugger? did you see your draw calls being executed? was the pipeline state exactly what you expected it to be? did your geometry get uโฆ
8ย years, 2ย months ago
8ย years, 2ย months ago
use a graphics debugger, like nvidia nsight or visual studios graphics debugger (if your using directx). make sure your draw calls are being made, and the pipeline state is whatโฆ
8ย years, 2ย months ago
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See all in Discussionshit proxy rendering (i think thats what its called) works well, but there's also the stream output stage which you โฆ
8ย years, 2ย months ago
What were your findings using a graphics debugger? did you see your draw calls being executed? was the pipeline state โฆ
8ย years, 2ย months ago
use a graphics debugger, like nvidia nsight or visual studios graphics debugger (if your using directx). make sure your draw โฆ
8ย years, 2ย months ago