13ย years, 4ย months ago
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Community contributions featuredI played both the original and the new Xcom and the only thing I feel they oversimplified was the inventory. I liked the two move system though it would have beenโฆ
13ย years, 4ย months ago
13ย years, 5ย months ago
This is in unity but uses vectors and quaternions that should work the same in most libraries. http://docs.unity3d.com/Documentation/ScriptReference/Quaternion.html  โฆ
13ย years, 5ย months ago
Is it possible to compile images or sounds into xna resource files at run time, for example so the game level editor could have new tiles added without having to recompile?
14ย years, 1ย month ago
I mean, what are the odds that an already extremely unlikely event would occur in exactly the right way, and in exactly the right time to be leveraged most effectively? Pโฆ
13ย years, 5ย months ago
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See all in DiscussionsI played both the original and the new Xcom and the only thing I feel they oversimplified was the inventory. I liked the โฆ
13ย years, 4ย months ago
I mean, what are the odds that an already extremely unlikely event would occur in exactly the right way, and โฆ
13ย years, 5ย months ago
This is in unity but uses vectors and quaternions that should work the same in most libraries. http://docs.unity3d.com/Documentation/ScriptReference/Quaternion.html โฆ
13ย years, 5ย months ago