21 years, 11 months ago
Highlights
"Deep-Water Animation and Rendering"http://www.gamasutra.com/gdce/2001/jensen/jensen_01.htmsee the section "choppy waves"X=X+l*D(X,t)D(X,t)=SUM(-i(K/k)h~(K,t)exp(iKX))what is th…
21 years, 11 months ago
IN "Deep-Water Animation and Rendering" Jerry Tessendorf. ¡°Simulating Ocean Water¡±.SIGGRAPH 2001 Course notes. choppy waves X=X+l*D(X,t) D(X,t)=SUM(-i(K/k)h~(K,t)exp(iKX)) wha…
21 years, 11 months ago
Latest Activity
"Deep-Water Animation and Rendering"http://www.gamasutra.com/gdce/2001/jensen/jensen_01.htmsee the section "choppy waves"X=X+l*D(X,t)D(X,t)=SUM(-i(K/k)h~(K,t)exp(iKX))what is the source and meaning of
21 years, 11 months ago
IN "Deep-Water Animation and Rendering" Jerry Tessendorf. ¡°Simulating Ocean Water¡±.SIGGRAPH 2001 Course notes. choppy waves X=X+l*D(X,t) D(X,t)=SUM(-i(K/k)h~(K,t)exp(iKX)) what is the …
21 years, 11 months ago