21 years, 10 months ago
Highlights
Hi DesertCubeI'm not worried about building the strings up, I would just use sprintf for it. My method for passing parameters to AngelScript is what I was on about. I use s…
21 years, 10 months ago
21 years, 10 months ago
Hi Again! I'm implementing a system with the scripts so I can have a script like... void Go( ) { while (true) { Game_PlayAnim( 3 ); Game_PlaySection( 1 ); Game_PlayAnim( 2 ); }…
21 years, 10 months ago
Hi! Back again. Things are going smoothly but I spotted an odity with the paramter parsing. My script line looks like... CreateButton( s, "language\\startgame\\", 320.0f, 200.0f…
21 years, 10 months ago
Hi Firstly congratulations on writing a nice bit of software. I'd implemented Lua but switched to AngelScript as it seems to suit my needs and it's a bit clearer on ho…
21 years, 10 months ago
Latest Activity
See all in DiscussionsHi DesertCubeI'm not worried about building the strings up, I would just use sprintf for it. My method for passing …
21 years, 10 months ago
While we're talking about passing arguments to functions I've come up with...BOOL Script_SetArguments( char *args, ... ){ asIScriptContext* ctx; va_list …
21 years, 10 months ago
HiI switched to the way you recommended. It let me put a timer in so I can now have it …
21 years, 10 months ago