21 years, 9 months ago
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21 years, 9 months ago
Hmm.. Now that I can draw a portion of the source texture, how can I take a portion, such as (0,0) to (10,10) and render it next to (80,60) to (90,70)? I suppose I could call Dr…
21 years, 9 months ago
I am making a 2D space game where the player has a ship in the middle of the screen that can turn move etc. with the camera always centered on the ship. Enemy ships will fl…
21 years, 9 months ago
Not a very good post title, but I'm not sure what that little menu you get when you right click a file or folder is called. Anyway, I want to know how to change that menu for a…
21 years, 10 months ago
I'm having a problem with SendInput where it doesnt seem to be going to the correct coordinates. I made a primitive algorithm to convert the screen coordinates to the 0-65,535 "…
21 years, 10 months ago
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See all in DiscussionsHmm.. Now that I can draw a portion of the source texture, how can I take a portion, such as …
21 years, 9 months ago
Thanks roos... I think I'm just gonna stick with screen coordinates because with D3DXSPRITE_OBJECTSPACE flag I wouldn't know what to …
21 years, 9 months ago
Ok well when using sprites how do I decide which sprites are on top of each other? That is, how …
21 years, 9 months ago