21 years, 4 months ago
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Its a nice suggestion, but it doesnt work:(
21 years, 4 months ago
Well I'm using SDL_Image to load up a png, and it seems that the PNG is stored ARGB, is there any way to make glTexImage2D use that?, or will I have to manually reverse the orde…
21 years, 4 months ago
I want to be able to declare, and use a variable across the scope of my entire project, but if I include it in a header, I get a multiple declaration error, so how do I give a v…
21 years, 5 months ago
Ok well, I know that passing structs as arguements is slow, and uses up alot of stack space, but what about passing pointers to structs, is there any real speed or memory penalt…
21 years, 5 months ago
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See all in DiscussionsIts a nice suggestion, but it doesnt work:(
21 years, 4 months ago
Well I'm using SDL_Image to load up a png, and it seems that the PNG is stored ARGB, is there …
21 years, 4 months ago
Well if your image has an alpha channel then useQuote:glTexImage2D( GL_TEXTURE_2D , 0 , 4 , texture->w , texture->h , …
21 years, 4 months ago