20 years, 10 months ago
Highlights
Well the last sentence in my original post doesn't apply directly to what I am doing, it's just loosely related.I'm *NOT* trying to create a normal map in the traditional sense,…
20 years, 10 months ago
Hi, I am programming a rust generation and propagation program. In order to do what I want, I need to extract all the normals from a model. My idea is a bit like reverse texture…
20 years, 10 months ago
21 years, 10 months ago
Hello... this thread is a follow up to my original thread : http://www.gamedev.net/community/forums/topic.asp?topic_id=285014 To recapitulate: I am making a video player. I obta…
21 years, 10 months ago
Hi, I have a problem (duh.. really?) In the application I am building, the images are loaded in separate arrays for each color component (3 arrays for RGB, 4 for RGBA). Now, evi…
21 years, 11 months ago
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See all in DiscussionsWell the last sentence in my original post doesn't apply directly to what I am doing, it's just loosely related.I'm …
20 years, 10 months ago
Hi, I am programming a rust generation and propagation program. In order to do what I want, I need to …
20 years, 10 months ago
Ok... I'm not getting any replies, so I'll throw another idea: What if I took on a completly different approach …
21 years, 10 months ago