21 years, 10 months ago
Highlights
21 years, 10 months ago
If you turn the brightness up, it looks a bit rough to be honest. Perhaps att2 needs tweaking too.Surely someone has actually had experience in dx lights and has made a little r…
21 years, 10 months ago
Dear Community, My problem lies with D3D point lights. As you know, the useful tweak values for the point lights are max range, attenuation 0,1 and 2. I want to make a generic a…
21 years, 10 months ago
Thanks! So in basic psudocode, this is:temp = 512/maxrangeatt1 = 1/(temp*maxrange)I plugged this in but the effect from att1 doesn't seem to work! Sorry if I'm being really diff…
21 years, 10 months ago
21 years, 10 months ago
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See all in DiscussionsIf you turn the brightness up, it looks a bit rough to be honest. Perhaps att2 needs tweaking too.Surely someone …
21 years, 10 months ago
Thanks! So in basic psudocode, this is:temp = 512/maxrangeatt1 = 1/(temp*maxrange)I plugged this in but the effect from att1 doesn't …
21 years, 10 months ago
Thank you for your quick reply!I plugged in final = 1.0/(att1 * maxrange) for att1, and it works however there …
21 years, 10 months ago