20 years, 11 months ago
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20 years, 11 months ago
Thanks Ace, That is the best explanation that I have to go on.Here is another clue. I have not touched this code in months. Now suddenly I get this error.I have copied this…
20 years, 11 months ago
My Dx9 application has suddenly stopped working. I am getting a "Stream 0 size is too small" error on my call to DrawIndexedPrimitive(). What does this mean? Does it mean t…
20 years, 11 months ago
I would like to start debugging some of my shader code. I have seen references to NVIDIA's shader debugger, but I can't find it anywhere. Where do I get it? Is there a better wa…
21 years, 8 months ago
I have been trying to implement skinned meshes in a vertex shader. My code does not work and I cannot figure out why. I have been looking an example but I cannot find a good …
21 years, 8 months ago
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See all in DiscussionsThanks Ace, That is the best explanation that I have to go on.Here is another clue. I have not touched …
20 years, 11 months ago
Quote:Original post by ace_lovegroveI believe it is the vertex buffer. You never specify the size of the index buffer.aceI do …
20 years, 11 months ago
My Dx9 application has suddenly stopped working. I am getting a "Stream 0 size is too small" error on my …
20 years, 11 months ago