14 years, 6 months ago
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Community contributions featuredIt doesn't seem like you have any restoring forces. Your constraint is basically conservation of mass. You could try adding the constraints: r - r0 = 0 length - length0 = 0…
14 years, 6 months ago
15 years, 7 months ago
Here's my physics tutorial from the GDC. It includes a 2D engine called "Box2D". Source code is included. The engine uses sequential impulses with some enhancements to enable st…
20 years, 7 months ago
In my experience CA is not really a solution to swept-collision handling, it is just a low-level piece -- analogous to solving quadratics to find the time of intersection in a c…
15 years, 7 months ago
15 years, 7 months ago
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See all in DiscussionsIt doesn't seem like you have any restoring forces. Your constraint is basically conservation of mass. You could try adding …
14 years, 6 months ago
In my experience CA is not really a solution to swept-collision handling, it is just a low-level piece -- analogous …
15 years, 7 months ago
This is an interesting topic and I know that several games use this technique. However, I think there are still …
15 years, 7 months ago