17 years, 3 months ago
Highlights
Community contributions featuredI think it's inevitable in some sense, because the larger the battle gets, the less impact individual units will have. I haven't played Supreme Commander though, except a little…
17 years, 3 months ago
17 years, 6 months ago
I'm going to start working on a game engine soon mostly for the C++ experience, so I'm ok if it doesn't go anywhere. I'm in the planning stages, and since this engine may b…
17 years, 3 months ago
I'm working on an Actionscript 3.0 game that will be embedded in a Flex interface on a webpage. It's for a college course, and it's going to be a tutorial for an MMO-&…
17 years, 6 months ago
Hi everyone, I'm working with this 3D web applet software called Hypercosm for a simulation project. We have motion captured biped data that we would like to implement. However,…
17 years, 10 months ago
Latest Activity
See all in DiscussionsI think it's inevitable in some sense, because the larger the battle gets, the less impact individual units will have. …
17 years, 3 months ago
I'm going to start working on a game engine soon mostly for the C++ experience, so I'm ok if it …
17 years, 3 months ago
Thanks for the help. I should have thought about the event handler not being compatible with an infinite loop.
17 years, 6 months ago