16ย years, 8ย months ago
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Well I have some info, here is some of the content of a Wii game:\Sound\MusicShared\rp_Music_sound.brsar, size:12642560 off:FB768AE4\Sound\MusicStatic\rp_Music_sound.brsar, sizeโฆ
16ย years, 8ย months ago
I have a question about filesystems no game consoles, all file containers I have seen from consoles uses the short filenames (or usually named 8.3), this is in way on all dโฆ
16ย years, 8ย months ago
Hi, I am implementing a Drawing.Graphics class that uses a SlimDX.Direct3D9.Line for drawing in a GDI-like way (circles, ellipses, rectangles), I am reading the SlimDX documentaโฆ
16ย years, 8ย months ago
Hello, I am using .NET with DirectX to draw 3D graphics, and I want to use GDI (System.Drawing in .NET) to draw texts and lines, but there is a problem. In Windows XP it rendersโฆ
16ย years, 9ย months ago
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See all in DiscussionsWell I have some info, here is some of the content of a Wii game:\Sound\MusicShared\rp_Music_sound.brsar, size:12642560 off:FB768AE4\Sound\MusicStatic\rp_Music_sound.brsar, size:34004160 off:FC3773E4\
16ย years, 8ย months ago
Thank you very much for suggestions, as you say a packed file could be used, I could use 7zip LZMA โฆ
16ย years, 8ย months ago
I have a question about filesystems no game consoles, all file containers I have seen from consoles uses the short โฆ
16ย years, 8ย months ago