Is ray casting done a lot in 2D games for collision detection? I have been using it instead of just the bounding box. It find it to be pixel perfect but how do you handle collis…
21 years, 10 months ago
Is ray casting done a lot in 2D games for collision detection? I have been using it instead of just the bounding box. It find it to be pixel perfect but how do you handle collis…
21 years, 10 months ago
Hi, you might not remember me but I used to hang around here. Anyways, I have come a long way from my amateur programming days and now I'm really serious about programming altho…
21 years, 10 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more