20 years, 5 months ago
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Community contributions featuredWhy not just use the D3DX_DEFAULT_NONPOW2 param?
20 years, 5 months ago
20 years, 5 months ago
Hi, I've got a question. Let's say I want to draw an image on the screen. I create a Vertex Buffer etc. Load a texture onto it and display it. Why would I want to use…
20 years, 5 months ago
Hiho, I've got a picture for a menu with res 1280x1024. I manage to fit the screen with it by adjusting the cam distance. Each pixel = 1 in game length unit. So the texture is 1…
20 years, 5 months ago
I'm trying to put my Console stuff into a separate class in a separate file. But I've got a problem as the console uses main app functions like print for fonts etc. So in order…
20 years, 5 months ago
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See all in DiscussionsHi, I've got a question. Let's say I want to draw an image on the screen. I create a Vertex …
20 years, 5 months ago
Why not just use the D3DX_DEFAULT_NONPOW2 param?
20 years, 5 months ago
I think I managed to convert cNoobs code to Dx9, but nothing happened apart from that the screen turned blue …
20 years, 5 months ago