20 years, 1 month ago
Highlights
Community contributions featurednehe's tutorials in sdl..http://www.libsdl.org/opengl/OpenGL-intro-1.1.1.zip
20 years, 1 month ago
20 years, 1 month ago
now, i know what stack/heap is, it's just that i'm pretty confused by the following code (which works perfect for me though). here's the code that draws the scene: (1)glMatrixMo…
20 years, 2 months ago
hi i saw a "command-benchmark" on another board and thought some people here might be interested too. unfortunately the thread is in german, i'll just link you to the numbe…
20 years, 2 months ago
hi naturally, i want sound in my app. right now i'm using openAL to play simple wav files. then i've run into a tutorial that explains playing ogg vorbis files with openAL. sinc…
20 years, 2 months ago
Latest Activity
See all in Discussionsnehe's tutorials in sdl..http://www.libsdl.org/opengl/OpenGL-intro-1.1.1.zip
20 years, 1 month ago
geforce 4's don't support fragment shaders. the only way you can run this is with http://developer.nvidia.com/object/nvemulate.htmlit's slow as hell though, …
20 years, 1 month ago
your CPU being at 100% does not mean the program really *needs* all that CPU to draw the 60 FPSyou …
20 years, 2 months ago