I do mean the stuff like like glPushName, glPopName in OpenGl, where name stack is used during selection mode to allow sets of rendering objects to be uniquely identified: All p…
21 years, 2 months ago
I do mean the stuff like like glPushName, glPopName in OpenGl, where name stack is used during selection mode to allow sets of rendering objects to be uniquely identified: All p…
21 years, 2 months ago
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