Hiya, Just a quick question - anyone have any idea if DirectX assembly shaders can be loaded as pre-compiled shader files, instead of being loaded from plain-text and then being…
21 years, 2 months ago
Hiya, Just a quick question - anyone have any idea if DirectX assembly shaders can be loaded as pre-compiled shader files, instead of being loaded from plain-text and then being…
21 years, 2 months ago
Hiya, I've completed a few small game projects using C although I have known C++ for some time. I'd love to start writing games using the OO features of C++, however, and Game C…
21 years, 3 months ago
Hi there, I have recently bought '3D Game Engine Programming' by Stefan Zerbst. Whilst the book itself seems to good, the CD contains a lot of errors and it is very frustrating…
21 years, 6 months ago
21 years, 9 months ago
21 years, 9 months ago
If its of any interest, Advanced Animation with DirectX (Jim Adams) shows you how to do lip-syncronised speech, time based animation, ragdoll physics, etc.Damn, I love that book.
21 years, 9 months ago
Hiya, Just a quick question - anyone have any idea if DirectX assembly shaders can be loaded as pre-compiled shader …
21 years, 2 months ago
Hiya, I've completed a few small game projects using C although I have known C++ for some time. I'd love …
21 years, 3 months ago
Hi there, I have recently bought '3D Game Engine Programming' by Stefan Zerbst. Whilst the book itself seems to good, …
21 years, 6 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more