I want to play avi files in d3d environment in this way: transform the video stream to textures and then use d3d to render the textures. But I don't konw how to transform the vi…
19 years, 9 months ago
I want to play avi files in d3d environment in this way: transform the video stream to textures and then use d3d to render the textures. But I don't konw how to transform the vi…
19 years, 9 months ago
20 years, 4 months ago
Quote:Original post by wmurdickOne thing you might try in our script is: if pointer == nil then // error endJust to try and determine if you are getting a valid object or not.ye…
20 years, 4 months ago
20 years, 4 months ago
I want to retrieve an object that created in c code. I've tried some examples in internet but all failed. 1. lua_pushlightuserdata(L,pointer); lua_call(L,1,0); program will be c…
20 years, 4 months ago
I learned from a book that coroutine is very useful in game script. But I can't imagine which game mode will it do good to? Otherwise coroutine only acts as if...then...els…
20 years, 4 months ago
I want to play avi files in d3d environment in this way: transform the video stream to textures and then …
19 years, 9 months ago
Quote:Original post by wmurdickOne thing you might try in our script is: if pointer == nil then // error endJust …
20 years, 4 months ago
this is part of my my code:cpp code: lua_getglobal(L, func_name); lua_pushlightuserdata(L,pointer); int error = lua_pcall(L, 1, 0, 0); if (error …
20 years, 4 months ago
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