17 years, 10 months ago
Highlights
Community contributions featuredIt sounds like you are talking about two different but related animation techniques: 1) Skeletal (skinned) animation - often the vertex calculations are computed on the GPU…
17 years, 10 months ago
20 years, 8 months ago
A rare opportunity for the right person or company to purchase a small shareware company and gain the rights to top rated board game software products. An owner of an existing s…
21 years, 6 months ago
Depends on what you know, and how much code you intend to leverage. Check out the book "Programming a Multiplayer FPS in DirectX" to get an idea of what's involved at a bar…
20 years, 8 months ago
Latest Activity
It sounds like you are talking about two different but related animation techniques: 1) Skeletal (skinned) animation - often the …
17 years, 10 months ago
Depends on what you know, and how much code you intend to leverage. Check out the book "Programming a Multiplayer …
20 years, 8 months ago
A rare opportunity for the right person or company to purchase a small shareware company and gain the rights to …
21 years, 6 months ago