14ย years ago
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Community contributions featuredAre you drawing geometry at different depth levels? If yes, you can create extra postprocess step which would compare depth of nearby pixels, and if any of them differs from curโฆ
14ย years ago
Hello, I want to create a shader to outline 2D geometry. I'm using OpenGL ES2.0. I don't want to use a convolution filter, as the outline is not dependent on the textureโฆ
14ย years ago
14ย years, 10ย months ago
Hello,I've recently jumped over to iOS, using OpenGL ES1.1, for 2D games, after mainly using flash for the past few years. My engine in flash included ghosting effect very sโฆ
14ย years, 10ย months ago
I just released my first Facebook App. A small flash arcade style game called Space Climb. If you have Facebook, check it out! Don't forget to post your highscores and chalโฆ
15ย years, 9ย months ago
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See all in DiscussionsAre you drawing geometry at different depth levels? If yes, you can create extra postprocess step which would compare depth โฆ
14ย years ago
Hello, I want to create a shader to outline 2D geometry. I'm using OpenGL ES2.0. I don't want to use โฆ
14ย years ago
Any reason you are avoiding ES 2.0? Nowadays the largest percentage of iOS users have hardware that supports that (anything โฆ
14ย years, 10ย months ago