21 years, 7 months ago
Highlights
This is what I have so far:if(m->tr < 1.0f){ glEnable(GL_BLEND); glDisable(GL_DEPTH_TEST); glColor4f(1.0f, 1.0f, 1.0f, m->tr);}else{ glDisable(GL_BLEND); glEnable(GL_DE…
21 years, 7 months ago
I've written an .obj loader for OpenGL in C and I'm looking for some good tips or tutorials on how to acheive translucent objects with the materials file. I have several ob…
21 years, 7 months ago
Latest Activity
This is what I have so far:if(m->tr < 1.0f){ glEnable(GL_BLEND); glDisable(GL_DEPTH_TEST); glColor4f(1.0f, 1.0f, 1.0f, m->tr);}else{ glDisable(GL_BLEND); glEnable(GL_DEPTH_TEST);}Is there som
21 years, 7 months ago
I've written an .obj loader for OpenGL in C and I'm looking for some good tips or tutorials on how …
21 years, 7 months ago