21 years, 1 month ago
Highlights
the thing is that a graphics card works by using texture combinations not in the order they were put down in the code but by tmu's...thus, the first thing applied is GL_TEXTURE0…
21 years, 1 month ago
21 years, 1 month ago
hi folks! i've been off forum for the last year or two, but have been working in OpenGL for over five years now, and as all things go, there've been ups and downs but lately i'v…
21 years, 1 month ago
hi! i haven't been into the OpenGL coding for a while, so naturally i've forgotten a lot of things...i've usually been programing in C++ but as i had to make a 3D Studio Max typ…
21 years, 7 months ago
hi! i haven't been into the OpenGL coding for a while, so naturally i've forgotten a lot of things...i've usually been programing in C++ but as i had to make a 3D Studio Max typ…
21 years, 7 months ago
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See all in Discussionsthe thing is that a graphics card works by using texture combinations not in the order they were put down …
21 years, 1 month ago
the thing is that a viewport HAS to be an array of integers.. here's part of my c# working code:int …
21 years, 1 month ago
hi folks! i've been off forum for the last year or two, but have been working in OpenGL for over …
21 years, 1 month ago