18 years, 10 months ago
Highlights
From memory, the values stored in that format are integer values ranged from 0 to 2^16, where 0 represents the near plane floating point value and 2^16 is the far.
18 years, 10 months ago
21 years, 4 months ago
Quote:Original post by Vampyre_DarkWhat are the advantages of DDS format?Lots:- Basically every surface format is supported. eg. DXT*, floating point textures, YUY2, etc. - Stor…
21 years, 4 months ago
21 years, 4 months ago
ElFrogo, yes it will limit you to 24bits, but in my experience it's enough. 16bit shadow maps should be enough in small areas or for small lights.Thanks for the suggestion o…
21 years, 4 months ago
Latest Activity
See all in DiscussionsFrom memory, the values stored in that format are integer values ranged from 0 to 2^16, where 0 represents the …
18 years, 10 months ago
Quote:Original post by Vampyre_DarkWhat are the advantages of DDS format?Lots:- Basically every surface format is supported. eg. DXT*, floating point …
21 years, 4 months ago
ElFrogo, yes it will limit you to 24bits, but in my experience it's enough. 16bit shadow maps should be enough …
21 years, 4 months ago