12ย years, 10ย months ago
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Community contributions featuredI have a problem with OpenGL and GLSL to implement Bump Map. Vertex shader: #version 330 core layout (std140) uniform Matrices { mat4 projViewModelMatrix; mat3 normalMatrix; matโฆ
12ย years, 10ย months ago
13ย years, 5ย months ago
All is OK in the shader map texture, but the is scaled (too big). The coord texture: mat4 bias = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5,โฆ
13ย years, 5ย months ago
Im working in Particle System Class from this tutorial Particles - Anton's OpenGL 4 Wiki - Dr Anton Gerdelan Code: //Vertex Shader // shader to update a partiโฆ
13ย years, 5ย months ago
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12ย years, 10ย months ago
I have a problem with OpenGL and GLSL to implement Bump Map. Vertex shader: #version 330 core layout (std140) uniform โฆ
12ย years, 10ย months ago
All is OK in the shader map texture, but the is scaled (too big). The coord texture: mat4 bias = โฆ
13ย years, 5ย months ago