20 years ago
Highlights
Community contributions featuredThe purpose of this() is to call an overloaded constructor. Although the example you gave doesn't really do anything. It sets the default variables but then sets them what is pa…
20 years ago
20 years, 1 month ago
Hello gamedev, I have tried to design a menu system and I think that I don't know what I am doing. First of all I made it in C++ but I would like to design something for any lan…
20 years, 1 month ago
Why do we only have statistics for things that are at the top. Why don't we have the worst rating or the stupidest post ever. One of the reasons I come here is to read…
20 years, 1 month ago
First off I think I am going overboard with making everything a class. I have these two classes in sperate packages and they rely on each other, and that makes for tight co…
20 years, 1 month ago
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See all in DiscussionsThe purpose of this() is to call an overloaded constructor. Although the example you gave doesn't really do anything. It …
20 years ago
Your GamePanel Class isn't adding the MouseListener and MouseMotionListener. You need somthing like thisaddMouseListener("whatever class implements MouseListener")and/oraddMouseMotionListener("whateve
20 years, 1 month ago
Relentless: Sadistic SanctuaryJust when you think your safe, around the corner lies something so sadistic that it will hurt you, …
20 years, 1 month ago