20 years, 2 months ago
Highlights
I have heard that only the if-statement is supported by most current video cards. Hope this helps a bit :)
20 years, 2 months ago
Hi all, I want to implement a linearized depth buffer via a vertex shader. My problem: it doesnt seem to work :). I read various resources, namely this gamedev discussion, this…
20 years, 2 months ago
21 years, 1 month ago
Hi everyone, I'm having some troubles with the glu tesselation callbacks. My custom callbacks do not work, glVertex3dv, glBegin and glEnd do. If i just make my callback function…
21 years, 1 month ago
hi everyone I've been trying to extend Stam's 2d solver I found on the web to 3 dimensions. I'm doing this "on sight" as I am not familiar with cfd, but I do feel I have a…
21 years, 3 months ago
Latest Activity
See all in DiscussionsI have heard that only the if-statement is supported by most current video cards. Hope this helps a bit :)
20 years, 2 months ago
Hi all, I want to implement a linearized depth buffer via a vertex shader. My problem: it doesnt seem to …
20 years, 2 months ago
Never mind, I solved it. For those interested:on windows the callback functions should be declared:void CALLBACK somefunction(...){...}The CALLBACK is not …
21 years, 1 month ago