21 years, 6 months ago
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21 years, 6 months ago
21 years, 6 months ago
Hey I'm making a mirror, so I have this terrain... I run it through the pixelshader and compute and blend some textures every frame. Now I want to render the same terrain with t…
21 years, 6 months ago
Three textures are blended together, first a blendmap that tells where a specific texture should appear. This happens for every pixel in the pixel shader. I want to use the resu…
21 years, 6 months ago
Quote:Original post by turnpastStencil reflections?If i render the same geometry again I will have to send each vertex trough the vertexshader and the pixels through the pixelsh…
21 years, 6 months ago
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See all in DiscussionsThree textures are blended together, first a blendmap that tells where a specific texture should appear. This happens for every …
21 years, 6 months ago
Quote:Original post by turnpastStencil reflections?If i render the same geometry again I will have to send each vertex trough the …
21 years, 6 months ago
Is there ANYONE on this forum that can help me? ;p
21 years, 6 months ago