I've been working on a game project, Deity, with a team of other students for the past 15 months and it was released to the public this morning. Here's the release annou…
14 years, 9 months ago
I've been working on a game project, Deity, with a team of other students for the past 15 months and it was released to the public this morning. Here's the release annou…
14 years, 9 months ago
15 years, 6 months ago
This is a very nice Framework. I set it up, I am modifying it to incorporate windowing and input handling, but overall this is a really nice project you have here. I really hope…
15 years, 6 months ago
15 years, 6 months ago
[font="arial, sans-serif"] [size="5"]The Chewable Framework Chewable is designed to make your life easier. Inspired by XNA, it aims to provide a C++ componen…
17 years, 1 month ago
Hi, I've implemented a simple singleton solution as shown below: // Singleton.h template< typename T > class Singleton { public: Singleton(); ~Singleton(); static T &…
17 years, 1 month ago
I've been working on a game project, Deity, with a team of other students for the past 15 months and …
14 years, 9 months ago
This is a very nice Framework. I set it up, I am modifying it to incorporate windowing and input handling, …
15 years, 6 months ago
The bottom line, from my perspective, is that you should consider good 4-year universities, universities with gaming or media-focussed programs, …
15 years, 6 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more