21 years, 6 months ago
Highlights
21 years, 6 months ago
I've managed to do this using a software copy but it's very slow and obviously the game surface is not a power of 2 so some jiggery pokery is needed.
21 years, 6 months ago
I have written a few games using DirectDraw (C++/MSV6.0) and wondered if it is possible to perform the final render stage to a DX9 3D texture (DX9). In this way I would like to…
21 years, 6 months ago