21 years, 2 months ago
Highlights
21 years, 2 months ago
Quote:Original post by EDI2. we ran into this as well. if i tile needs to 'warp' somone somewhere, we specify an 'actionid' of 4 (which means change maps) and we have a 'data fi…
21 years, 2 months ago
I'm putting together an MMORPG that uses, so far, a simple 2D tileset. I want to do some slightly more interesting things than my previous tileset effort, so looking for feedbac…
21 years, 2 months ago
Quote:2) I think this really depends on your implementation. I don't know much about TileStudio so I can't help you there. I guess what you need to ask yourself is: are the…
21 years, 2 months ago
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Quote:Original post by EDI2. we ran into this as well. if i tile needs to 'warp' somone somewhere, we specify …
21 years, 2 months ago
Quote:2) I think this really depends on your implementation. I don't know much about TileStudio so I can't help you …
21 years, 2 months ago
I'm putting together an MMORPG that uses, so far, a simple 2D tileset. I want to do some slightly more …
21 years, 2 months ago